Steam and Oculus Rift

oculus

I’ve just updated the Steam package to the latest release (1.0.0.43) and in addition to the Steam controller support there are now udev rules for the Oculus Rift! This is the changelog content:

$ cat /usr/share/doc/steam-1.0.0.43/changelog | head -5
steam (1.0.0.43) precise; urgency=low

  * Update udev rules to support front panel and Oculus Rift
  * Demote jockey-common dependency to Recommends

And this is the content of the UDEV rules’ file:

$ cat /usr/lib/udev/rules.d/99-steam-controller-perms.rules
#USB devices
SUBSYSTEM=="usb", ATTRS{idVendor}=="c251", ATTRS{idProduct}=="2202", MODE="0666"
SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2202", MODE="0666"
SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="1101", MODE="0666"
SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="1051", MODE="0666"
# Oculus HID Sensor naming and permissioning
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="2833", MODE="0666"

Would you consider buying an Oculus if Steam games start to support it?

Steam on Fedora 20

steamI’ve updated the Steam repository with Fedora 20 packages and removed Fedora 17 bits from the SPEC files since it has now gone EOL.

Fedora 19 and up now have SDL 2 in the main repositories; though the Steam client it’s shipping it’s own library that cannot be deleted or it will get downloaded again upon the client startup.