I’ve just updated the Steam package to the latest release (1.0.0.43) and in addition to the Steam controller support there are now udev rules for the Oculus Rift! This is the changelog content:
$ cat /usr/share/doc/steam-1.0.0.43/changelog | head -5
steam (1.0.0.43) precise; urgency=low
* Update udev rules to support front panel and Oculus Rift
* Demote jockey-common dependency to Recommends
And this is the content of the UDEV rules’ file:
$ cat /usr/lib/udev/rules.d/99-steam-controller-perms.rules
#USB devices
SUBSYSTEM=="usb", ATTRS{idVendor}=="c251", ATTRS{idProduct}=="2202", MODE="0666"
SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="2202", MODE="0666"
SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="1101", MODE="0666"
SUBSYSTEM=="usb", ATTRS{idVendor}=="28de", ATTRS{idProduct}=="1051", MODE="0666"
# Oculus HID Sensor naming and permissioning
KERNEL=="hidraw*", SUBSYSTEM=="hidraw", ATTRS{idVendor}=="2833", MODE="0666"
Would you consider buying an Oculus if Steam games start to support it?
YES YES YES as long as Oculus has figured out how to stop Migraine’s, Eye Problems, and Night Blindness